Multimedia computing Gerald Friedland, International Computer Science Institute, Berkeley, California, Ramesh Jain, University of California, Irvine.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 9780521764513 (hb)
- 006.6 FRI-JAI 23
- QA76.575 .F76 2014
- COM012000
Item type | Current library | Call number | Status | Date due | Barcode | |
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Goa University Library General Stacks | 006.6 FRI-JAI (Browse shelf(Opens below)) | Available | 160718 |
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006.6 BOR-SHI Computer graphics: from pixels to programmable graphics hardware | 006.6 COZ/Web WebGL insights | 006.6 DER/Int Introducing 3ds Max 9 | 006.6 FRI-JAI Multimedia computing | 006.6 GOM/Com Computer graphics : theory and practice | 006.6 GOS/The Theory And Applications of Image Registration | 006.6 GRI-GRI Image processing :tensor transform and discrete tomography with MATLAB |
Includes bibliographical references and index.
Machine generated contents note: 1. Introduction; 2. Multimedia: a definition; 3. Elements of multimedia computing; 4. Introduction to sensors; 5. Sound; 6. Light; 7. Multimedia documents; 8. Multimodal integration and synchronization; 9. Multimedia systems; 10. The human factor; 11. Fundamentals of compression; 12. Lossy compression; 13. Advanced perceptual compression; 14. Speech compression; 15. Multimedia information retrieval; 16. Signal processing primer; 17. Multimedia content analysis; 18. Content analysis systems; 19. Content and context; 20. Future topics.
"The word 'multimedia' is often associated with specific applications from entertainment to web design to video to music. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on--is a strong component of the complete, integrated exchange of information or experience. The goal of this book is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. The authors introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications"--
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