Goa University

GPGPU programming for games and science (Record no. 119796)

MARC details
000 -LEADER
fixed length control field 01641cam a22003138i 4500
001 - CONTROL NUMBER
control field 18127568
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20160314173802.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 140424s2014 flu b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2014016436
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781466595354 (hb)
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Transcribing agency DLC
Description conventions rda
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number T385
Item number .E37325 2014
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.66 EBE/Gpg
Edition number 23
084 ## - OTHER CLASSIFICATION NUMBER
Classification number COM000000
-- COM012000
-- COM012040
Source of number bisacsh
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Eberly, David H.
245 10 - TITLE STATEMENT
Title GPGPU programming for games and science
Statement of responsibility, etc David H. Eberly.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Boca Raton:
Name of publisher, distributor, etc CRC Press;
Date of publication, distribution, etc 2015
263 ## - PROJECTED PUBLICATION DATE
Projected publication date 1111
300 ## - PHYSICAL DESCRIPTION
Extent xxvii, 441 p.
Dimensions 24 cm.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc "This in-depth, practical guide describes high-performance computing on general purpose graphics processing units (GPGPUs) using DirectX 11. Suitable for game developers and computing professionals, the book cohesively blends principles, practice, and software engineering and includes many algorithm examples and high-quality source code to illustrate the concepts. A fully featured engine for computing and graphics helps readers avoid having to write a large amount of infrastructure code necessary for even the simplest of applications involving shader programming"--
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Graphics processing units
General subdivision Programming.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element COMPUTERS / General.
Source of heading or term bisacsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element COMPUTERS / Computer Graphics.
Source of heading or term bisacsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element COMPUTERS / Programming / Games.
Source of heading or term bisacsh
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 0
b vip
c orignew
d 1
e ecip
f 20
g y-gencatlg
955 ## - COPY-LEVEL INFORMATION (RLIN)
Book number/undivided call number, CCAL (RLIN) th69 2014-04-24
Copy information and material description, CCAL + MDES (RLIN) th69 2014-04-24 ONIX
Classification number, CCAL (RLIN) xn11 2014-10-10 1 copy rec'd., to CIP ver.
952 ## - LOCATION AND ITEM INFORMATION (KOHA)
Koha normalized classification for sorting 006_660000000000000_EBEGPG
Koha itemnumber 156018
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Total Checkouts Total Renewals Full call number Barcode Date last seen Date last borrowed Price effective from Koha item type
        Goa University Library Goa University Library General Stacks 03/14/2016 4 1 006.66 EBE/Gpg 160430 05/06/2024 01/04/2024 03/14/2016 Books

Designed & Maintained by: Goa University (GU Library)
Contact: System Analyst :ans @unigoa.ac.in


Powered by Koha